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Game — by Pixhelm

Block Peak

A calm, fair, offline block puzzle — every hand of pieces is guaranteed playable.

Block Peak — product screenshot
Game · 2026 — live
blockpeak.io ↗

You lose by your choices, never by an impossible deal: an 8×8 block puzzle built around fairness.

Client
Pixhelm — own product
Year
2026 — live
Services
Game Design · Mobile Engineering · Live-ops
Status
Live — iOS & Android · Offline-first
Case study
  1. 01

    The challenge

    Block puzzles lose players to a deal they could never have solved. That failure is indistinguishable from being bad at the game, and it is the studio's own fault rather than the player's.

  2. 02

    What we did

    Every hand of pieces is validated against the board before it is dealt, so a legal move always exists. Around that sits an 8×8 board with row and column clears, combo chains and a Daily Challenge, kept deliberately calm.

  3. 03

    The outcome

    Live on iOS and Android, offline-first, with no account and no forced internet. Advertising is limited to a voluntary rewarded revive and a capped interstitial, never during play.

The Story

Block Peak is an original 8×8 block-placement puzzle. Drop pieces onto the board, clear full rows and columns, chain combos — and get a fresh Daily Challenge every day. Every set of pieces is checked before it is dealt, so a valid move always exists.

It is offline-first and privacy-conscious: no account, no forced internet, and player-friendly ads only — a voluntary rewarded revive and a capped interstitial, never during play.

PuzzleAlways solvableOfflineDaily Challenge
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